Reference

The technical documentation: the blueprint’s inputs, and every entity and service FLARE creates.

  • Blueprint — every input to the room automation, and how a room behaves.
  • Schedules — a schedule’s entities, the curve’s transitions, and copying a schedule.
  • Zones — a zone’s entities, override protection, and when zones tick.
  • Flares — a flare’s settings, and what each light command does.
  • Services — each service, its fields and what it returns.

Table of contents


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